File: //home/arjun/projects/propbase/propbase_website/node_modules/framer-motion/dist/cjs/dom-mini.js
'use strict';
Object.defineProperty(exports, '__esModule', { value: true });
function memo(callback) {
let result;
return () => {
if (result === undefined)
result = callback();
return result;
};
}
const supportsScrollTimeline = memo(() => window.ScrollTimeline !== undefined);
class GroupPlaybackControls {
constructor(animations) {
// Bound to accomodate common `return animation.stop` pattern
this.stop = () => this.runAll("stop");
this.animations = animations.filter(Boolean);
}
then(onResolve, onReject) {
return Promise.all(this.animations).then(onResolve).catch(onReject);
}
/**
* TODO: Filter out cancelled or stopped animations before returning
*/
getAll(propName) {
return this.animations[0][propName];
}
setAll(propName, newValue) {
for (let i = 0; i < this.animations.length; i++) {
this.animations[i][propName] = newValue;
}
}
attachTimeline(timeline, fallback) {
const subscriptions = this.animations.map((animation) => {
if (supportsScrollTimeline() && animation.attachTimeline) {
return animation.attachTimeline(timeline);
}
else {
return fallback(animation);
}
});
return () => {
subscriptions.forEach((cancel, i) => {
cancel && cancel();
this.animations[i].stop();
});
};
}
get time() {
return this.getAll("time");
}
set time(time) {
this.setAll("time", time);
}
get speed() {
return this.getAll("speed");
}
set speed(speed) {
this.setAll("speed", speed);
}
get startTime() {
return this.getAll("startTime");
}
get duration() {
let max = 0;
for (let i = 0; i < this.animations.length; i++) {
max = Math.max(max, this.animations[i].duration);
}
return max;
}
runAll(methodName) {
this.animations.forEach((controls) => controls[methodName]());
}
flatten() {
this.runAll("flatten");
}
play() {
this.runAll("play");
}
pause() {
this.runAll("pause");
}
cancel() {
this.runAll("cancel");
}
complete() {
this.runAll("complete");
}
}
const noop = (any) => any;
let invariant = noop;
if (process.env.NODE_ENV !== "production") {
invariant = (check, message) => {
if (!check) {
throw new Error(message);
}
};
}
function resolveElements(elements, scope, selectorCache) {
var _a;
if (typeof elements === "string") {
let root = document;
if (scope) {
invariant(Boolean(scope.current), "Scope provided, but no element detected.");
root = scope.current;
}
if (selectorCache) {
(_a = selectorCache[elements]) !== null && _a !== void 0 ? _a : (selectorCache[elements] = root.querySelectorAll(elements));
elements = selectorCache[elements];
}
else {
elements = root.querySelectorAll(elements);
}
}
else if (elements instanceof Element) {
elements = [elements];
}
/**
* Return an empty array
*/
return Array.from(elements || []);
}
/**
* Converts seconds to milliseconds
*
* @param seconds - Time in seconds.
* @return milliseconds - Converted time in milliseconds.
*/
const secondsToMilliseconds = (seconds) => seconds * 1000;
const millisecondsToSeconds = (milliseconds) => milliseconds / 1000;
function getValueTransition(transition, key) {
return transition
? transition[key] ||
transition["default"] ||
transition
: undefined;
}
const isBezierDefinition = (easing) => Array.isArray(easing) && typeof easing[0] === "number";
/*
Progress within given range
Given a lower limit and an upper limit, we return the progress
(expressed as a number 0-1) represented by the given value, and
limit that progress to within 0-1.
@param [number]: Lower limit
@param [number]: Upper limit
@param [number]: Value to find progress within given range
@return [number]: Progress of value within range as expressed 0-1
*/
const progress = (from, to, value) => {
const toFromDifference = to - from;
return toFromDifference === 0 ? 1 : (value - from) / toFromDifference;
};
// Create a linear easing point for every 10 ms
const resolution = 10;
const generateLinearEasing = (easing, duration // as milliseconds
) => {
let points = "";
const numPoints = Math.max(Math.round(duration / resolution), 2);
for (let i = 0; i < numPoints; i++) {
points += easing(progress(0, numPoints - 1, i)) + ", ";
}
return `linear(${points.substring(0, points.length - 2)})`;
};
/**
* Add the ability for test suites to manually set support flags
* to better test more environments.
*/
const supportsFlags = {
linearEasing: undefined,
};
function memoSupports(callback, supportsFlag) {
const memoized = memo(callback);
return () => { var _a; return (_a = supportsFlags[supportsFlag]) !== null && _a !== void 0 ? _a : memoized(); };
}
const supportsLinearEasing = /*@__PURE__*/ memoSupports(() => {
try {
document
.createElement("div")
.animate({ opacity: 0 }, { easing: "linear(0, 1)" });
}
catch (e) {
return false;
}
return true;
}, "linearEasing");
const cubicBezierAsString = ([a, b, c, d]) => `cubic-bezier(${a}, ${b}, ${c}, ${d})`;
const supportedWaapiEasing = {
linear: "linear",
ease: "ease",
easeIn: "ease-in",
easeOut: "ease-out",
easeInOut: "ease-in-out",
circIn: /*@__PURE__*/ cubicBezierAsString([0, 0.65, 0.55, 1]),
circOut: /*@__PURE__*/ cubicBezierAsString([0.55, 0, 1, 0.45]),
backIn: /*@__PURE__*/ cubicBezierAsString([0.31, 0.01, 0.66, -0.59]),
backOut: /*@__PURE__*/ cubicBezierAsString([0.33, 1.53, 0.69, 0.99]),
};
function mapEasingToNativeEasing(easing, duration) {
if (!easing) {
return undefined;
}
else if (typeof easing === "function" && supportsLinearEasing()) {
return generateLinearEasing(easing, duration);
}
else if (isBezierDefinition(easing)) {
return cubicBezierAsString(easing);
}
else if (Array.isArray(easing)) {
return easing.map((segmentEasing) => mapEasingToNativeEasing(segmentEasing, duration) ||
supportedWaapiEasing.easeOut);
}
else {
return supportedWaapiEasing[easing];
}
}
function startWaapiAnimation(element, valueName, keyframes, { delay = 0, duration = 300, repeat = 0, repeatType = "loop", ease = "easeInOut", times, } = {}) {
const keyframeOptions = { [valueName]: keyframes };
if (times)
keyframeOptions.offset = times;
const easing = mapEasingToNativeEasing(ease, duration);
/**
* If this is an easing array, apply to keyframes, not animation as a whole
*/
if (Array.isArray(easing))
keyframeOptions.easing = easing;
return element.animate(keyframeOptions, {
delay,
duration,
easing: !Array.isArray(easing) ? easing : "linear",
fill: "both",
iterations: repeat + 1,
direction: repeatType === "reverse" ? "alternate" : "normal",
});
}
/**
* Implement a practical max duration for keyframe generation
* to prevent infinite loops
*/
const maxGeneratorDuration = 20000;
function calcGeneratorDuration(generator) {
let duration = 0;
const timeStep = 50;
let state = generator.next(duration);
while (!state.done && duration < maxGeneratorDuration) {
duration += timeStep;
state = generator.next(duration);
}
return duration >= maxGeneratorDuration ? Infinity : duration;
}
/**
* Create a progress => progress easing function from a generator.
*/
function createGeneratorEasing(options, scale = 100, createGenerator) {
const generator = createGenerator({ ...options, keyframes: [0, scale] });
const duration = Math.min(calcGeneratorDuration(generator), maxGeneratorDuration);
return {
type: "keyframes",
ease: (progress) => generator.next(duration * progress).value / scale,
duration: millisecondsToSeconds(duration),
};
}
const createUnitType = (unit) => ({
test: (v) => typeof v === "string" && v.endsWith(unit) && v.split(" ").length === 1,
parse: parseFloat,
transform: (v) => `${v}${unit}`,
});
const px = /*@__PURE__*/ createUnitType("px");
const browserNumberValueTypes = {
// Border props
borderWidth: px,
borderTopWidth: px,
borderRightWidth: px,
borderBottomWidth: px,
borderLeftWidth: px,
borderRadius: px,
radius: px,
borderTopLeftRadius: px,
borderTopRightRadius: px,
borderBottomRightRadius: px,
borderBottomLeftRadius: px,
// Positioning props
width: px,
maxWidth: px,
height: px,
maxHeight: px,
top: px,
right: px,
bottom: px,
left: px,
// Spacing props
padding: px,
paddingTop: px,
paddingRight: px,
paddingBottom: px,
paddingLeft: px,
margin: px,
marginTop: px,
marginRight: px,
marginBottom: px,
marginLeft: px,
// Misc
backgroundPositionX: px,
backgroundPositionY: px,
};
function isGenerator(type) {
return typeof type === "function";
}
function attachTimeline(animation, timeline) {
animation.timeline = timeline;
animation.onfinish = null;
}
const isNotNull = (value) => value !== null;
function getFinalKeyframe(keyframes, { repeat, repeatType = "loop" }, finalKeyframe) {
const resolvedKeyframes = keyframes.filter(isNotNull);
const index = repeat && repeatType !== "loop" && repeat % 2 === 1
? 0
: resolvedKeyframes.length - 1;
return !index || finalKeyframe === undefined
? resolvedKeyframes[index]
: finalKeyframe;
}
function setCSSVar(element, name, value) {
element.style.setProperty(`--${name}`, value);
}
function setStyle(element, name, value) {
element.style[name] = value;
}
const supportsPartialKeyframes = /*@__PURE__*/ memo(() => {
try {
document.createElement("div").animate({ opacity: [1] });
}
catch (e) {
return false;
}
return true;
});
const supportsWaapi = /*@__PURE__*/ memo(() => Object.hasOwnProperty.call(Element.prototype, "animate"));
const state = new WeakMap();
function hydrateKeyframes(valueName, keyframes, read) {
for (let i = 0; i < keyframes.length; i++) {
if (keyframes[i] === null) {
keyframes[i] = i === 0 ? read() : keyframes[i - 1];
}
if (typeof keyframes[i] === "number" &&
browserNumberValueTypes[valueName]) {
keyframes[i] = browserNumberValueTypes[valueName].transform(keyframes[i]);
}
}
if (!supportsPartialKeyframes() && keyframes.length < 2) {
keyframes.unshift(read());
}
}
const defaultEasing = "easeOut";
function getElementAnimationState(element) {
const animationState = state.get(element) || new Map();
state.set(element, animationState);
return state.get(element);
}
class NativeAnimation {
constructor(element, valueName, valueKeyframes, options) {
const isCSSVar = valueName.startsWith("--");
this.setValue = isCSSVar ? setCSSVar : setStyle;
this.options = options;
this.updateFinishedPromise();
invariant(typeof options.type !== "string", `animateMini doesn't support "type" as a string. Did you mean to import { spring } from "framer-motion"?`);
const existingAnimation = getElementAnimationState(element).get(valueName);
existingAnimation && existingAnimation.stop();
const readInitialKeyframe = () => {
return valueName.startsWith("--")
? element.style.getPropertyValue(valueName)
: window.getComputedStyle(element)[valueName];
};
if (!Array.isArray(valueKeyframes)) {
valueKeyframes = [valueKeyframes];
}
hydrateKeyframes(valueName, valueKeyframes, readInitialKeyframe);
if (isGenerator(options.type)) {
const generatorOptions = createGeneratorEasing(options, 100, options.type);
options.ease = supportsLinearEasing()
? generatorOptions.ease
: defaultEasing;
options.duration = secondsToMilliseconds(generatorOptions.duration);
options.type = "keyframes";
}
else {
options.ease = options.ease || defaultEasing;
}
this.removeAnimation = () => { var _a; return (_a = state.get(element)) === null || _a === void 0 ? void 0 : _a.delete(valueName); };
const onFinish = () => {
this.setValue(element, valueName, getFinalKeyframe(valueKeyframes, this.options));
this.cancel();
this.resolveFinishedPromise();
};
if (!supportsWaapi()) {
onFinish();
}
else {
this.animation = startWaapiAnimation(element, valueName, valueKeyframes, options);
if (options.autoplay === false) {
this.animation.pause();
}
this.animation.onfinish = onFinish;
if (this.pendingTimeline) {
attachTimeline(this.animation, this.pendingTimeline);
}
getElementAnimationState(element).set(valueName, this);
}
}
get duration() {
return millisecondsToSeconds(this.options.duration || 300);
}
get time() {
var _a;
if (this.animation) {
return millisecondsToSeconds(((_a = this.animation) === null || _a === void 0 ? void 0 : _a.currentTime) || 0);
}
return 0;
}
set time(newTime) {
if (this.animation) {
this.animation.currentTime = secondsToMilliseconds(newTime);
}
}
get speed() {
return this.animation ? this.animation.playbackRate : 1;
}
set speed(newSpeed) {
if (this.animation) {
this.animation.playbackRate = newSpeed;
}
}
get state() {
return this.animation ? this.animation.playState : "finished";
}
get startTime() {
return this.animation ? this.animation.startTime : null;
}
flatten() {
var _a;
if (!this.animation)
return;
(_a = this.animation.effect) === null || _a === void 0 ? void 0 : _a.updateTiming({ easing: "linear" });
}
play() {
if (this.state === "finished") {
this.updateFinishedPromise();
}
this.animation && this.animation.play();
}
pause() {
this.animation && this.animation.pause();
}
stop() {
if (!this.animation ||
this.state === "idle" ||
this.state === "finished") {
return;
}
if (this.animation.commitStyles) {
this.animation.commitStyles();
}
this.cancel();
}
complete() {
this.animation && this.animation.finish();
}
cancel() {
this.removeAnimation();
try {
this.animation && this.animation.cancel();
}
catch (e) { }
}
/**
* Allows the returned animation to be awaited or promise-chained. Currently
* resolves when the animation finishes at all but in a future update could/should
* reject if its cancels.
*/
then(resolve, reject) {
return this.currentFinishedPromise.then(resolve, reject);
}
updateFinishedPromise() {
this.currentFinishedPromise = new Promise((resolve) => {
this.resolveFinishedPromise = resolve;
});
}
attachTimeline(timeline) {
if (!this.animation) {
this.pendingTimeline = timeline;
}
else {
attachTimeline(this.animation, timeline);
}
return noop;
}
}
function animateElements(elementOrSelector, keyframes, options, scope) {
const elements = resolveElements(elementOrSelector, scope);
const numElements = elements.length;
invariant(Boolean(numElements), "No valid element provided.");
const animations = [];
for (let i = 0; i < numElements; i++) {
const element = elements[i];
const elementTransition = { ...options };
/**
* Resolve stagger function if provided.
*/
if (typeof elementTransition.delay === "function") {
elementTransition.delay = elementTransition.delay(i, numElements);
}
for (const valueName in keyframes) {
const valueKeyframes = keyframes[valueName];
const valueOptions = {
...getValueTransition(elementTransition, valueName),
};
valueOptions.duration = valueOptions.duration
? secondsToMilliseconds(valueOptions.duration)
: valueOptions.duration;
valueOptions.delay = secondsToMilliseconds(valueOptions.delay || 0);
animations.push(new NativeAnimation(element, valueName, valueKeyframes, valueOptions));
}
}
return animations;
}
const createScopedWaapiAnimate = (scope) => {
function scopedAnimate(elementOrSelector, keyframes, options) {
return new GroupPlaybackControls(animateElements(elementOrSelector, keyframes, options, scope));
}
return scopedAnimate;
};
const animateMini = /*@__PURE__*/ createScopedWaapiAnimate();
exports.animate = animateMini;