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File: //home/arjun/projects/buyercall/node_modules/@ckeditor/ckeditor5-ui/src/input/inputview.js
/**
 * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.
 * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license
 */

/**
 * @module ui/input/inputview
 */

import View from '../view';
import FocusTracker from '@ckeditor/ckeditor5-utils/src/focustracker';

import '../../theme/components/input/input.css';

/**
 * The base input view class.
 *
 * @extends module:ui/view~View
 */
export default class InputView extends View {
	/**
	 * @inheritDoc
	 */
	constructor( locale ) {
		super( locale );

		/**
		 * The value of the input.
		 *
		 * @observable
		 * @member {String} #value
		 */
		this.set( 'value' );

		/**
		 * The `id` attribute of the input (i.e. to pair with a `<label>` element).
		 *
		 * @observable
		 * @member {String} #id
		 */
		this.set( 'id' );

		/**
		 * The `placeholder` attribute of the input.
		 *
		 * @observable
		 * @member {String} #placeholder
		 */
		this.set( 'placeholder' );

		/**
		 * Controls whether the input view is in read-only mode.
		 *
		 * @observable
		 * @member {Boolean} #isReadOnly
		 */
		this.set( 'isReadOnly', false );

		/**
		 * Set to `true` when the field has some error. Usually controlled via
		 * {@link module:ui/labeledinput/labeledinputview~LabeledInputView#errorText}.
		 *
		 * @observable
		 * @member {Boolean} #hasError
		 */
		this.set( 'hasError', false );

		/**
		 * The `id` of the element describing this field, e.g. when it has
		 * some error; it helps screen readers read the error text.
		 *
		 * @observable
		 * @member {Boolean} #ariaDescribedById
		 */
		this.set( 'ariaDescribedById' );

		/**
		 * Stores information about the editor UI focus and propagates it so various plugins and components
		 * are unified as a focus group.
		 *
		 * @readonly
		 * @member {module:utils/focustracker~FocusTracker} #focusTracker
		 */
		this.focusTracker = new FocusTracker();

		/**
		 * An observable flag set to `true` when the input is currently focused by the user.
		 * Set to `false` otherwise.
		 *
		 * @readonly
		 * @observable
		 * @member {Boolean} #isFocused
		 * @default false
		 */
		this.bind( 'isFocused' ).to( this.focusTracker );

		/**
		 * An observable flag set to `true` when the input contains no text, i.e.
		 * when {@link #value} is `''`, `null`, or `false`.
		 *
		 * @readonly
		 * @observable
		 * @member {Boolean} #isEmpty
		 * @default true
		 */
		this.set( 'isEmpty', true );

		/**
		 * Corresponds to the `inputmode` DOM attribute. Can be `text`, `numeric`, `decimal`, etc.
		 *
		 * @observable
		 * @member {Boolean} #inputMode
		 * @default 'text'
		 */
		this.set( 'inputMode', 'text' );

		const bind = this.bindTemplate;

		this.setTemplate( {
			tag: 'input',
			attributes: {
				class: [
					'ck',
					'ck-input',
					bind.if( 'isFocused', 'ck-input_focused' ),
					bind.if( 'isEmpty', 'ck-input-text_empty' ),
					bind.if( 'hasError', 'ck-error' )
				],
				id: bind.to( 'id' ),
				placeholder: bind.to( 'placeholder' ),
				readonly: bind.to( 'isReadOnly' ),
				inputmode: bind.to( 'inputMode' ),
				'aria-invalid': bind.if( 'hasError', true ),
				'aria-describedby': bind.to( 'ariaDescribedById' )
			},
			on: {
				input: bind.to( ( ...args ) => {
					this.fire( 'input', ...args );
					this._updateIsEmpty();
				} ),
				change: bind.to( this._updateIsEmpty.bind( this ) )
			}
		} );

		/**
		 * Fired when the user types in the input. Corresponds to the native
		 * DOM `input` event.
		 *
		 * @event input
		 */
	}

	/**
	 * @inheritDoc
	 */
	render() {
		super.render();

		this.focusTracker.add( this.element );

		this._setDomElementValue( this.value );
		this._updateIsEmpty();

		// Bind `this.value` to the DOM element's value.
		// We cannot use `value` DOM attribute because removing it on Edge does not clear the DOM element's value property.
		this.on( 'change:value', ( evt, name, value ) => {
			this._setDomElementValue( value );
			this._updateIsEmpty();
		} );
	}

	/**
	 * @inheritDoc
	 */
	destroy() {
		super.destroy();

		this.focusTracker.destroy();
	}

	/**
	 * Moves the focus to the input and selects the value.
	 */
	select() {
		this.element.select();
	}

	/**
	 * Focuses the input.
	 */
	focus() {
		this.element.focus();
	}

	/**
	 * Updates the {@link #isEmpty} property value on demand.
	 *
	 * @private
	 */
	_updateIsEmpty() {
		this.isEmpty = isInputElementEmpty( this.element );
	}

	/**
	 * Sets the `value` property of the {@link #element DOM element} on demand.
	 *
	 * @private
	 */
	_setDomElementValue( value ) {
		this.element.value = ( !value && value !== 0 ) ? '' : value;
	}
}

function isInputElementEmpty( domElement ) {
	return !domElement.value;
}