File: //home/arjun/.local/lib/python3.10/site-packages/anyio/_core/_asyncio_selector_thread.py
from __future__ import annotations
import asyncio
import socket
import threading
from collections.abc import Callable
from selectors import EVENT_READ, EVENT_WRITE, DefaultSelector
from typing import TYPE_CHECKING, Any
if TYPE_CHECKING:
from _typeshed import FileDescriptorLike
_selector_lock = threading.Lock()
_selector: Selector | None = None
class Selector:
def __init__(self) -> None:
self._thread = threading.Thread(target=self.run, name="AnyIO socket selector")
self._selector = DefaultSelector()
self._send, self._receive = socket.socketpair()
self._send.setblocking(False)
self._receive.setblocking(False)
# This somewhat reduces the amount of memory wasted queueing up data
# for wakeups. With these settings, maximum number of 1-byte sends
# before getting BlockingIOError:
# Linux 4.8: 6
# macOS (darwin 15.5): 1
# Windows 10: 525347
# Windows you're weird. (And on Windows setting SNDBUF to 0 makes send
# blocking, even on non-blocking sockets, so don't do that.)
self._receive.setsockopt(socket.SOL_SOCKET, socket.SO_RCVBUF, 1)
self._send.setsockopt(socket.SOL_SOCKET, socket.SO_SNDBUF, 1)
# On Windows this is a TCP socket so this might matter. On other
# platforms this fails b/c AF_UNIX sockets aren't actually TCP.
try:
self._send.setsockopt(socket.IPPROTO_TCP, socket.TCP_NODELAY, 1)
except OSError:
pass
self._selector.register(self._receive, EVENT_READ)
self._closed = False
def start(self) -> None:
self._thread.start()
threading._register_atexit(self._stop) # type: ignore[attr-defined]
def _stop(self) -> None:
global _selector
self._closed = True
self._notify_self()
self._send.close()
self._thread.join()
self._selector.unregister(self._receive)
self._receive.close()
self._selector.close()
_selector = None
assert (
not self._selector.get_map()
), "selector still has registered file descriptors after shutdown"
def _notify_self(self) -> None:
try:
self._send.send(b"\x00")
except BlockingIOError:
pass
def add_reader(self, fd: FileDescriptorLike, callback: Callable[[], Any]) -> None:
loop = asyncio.get_running_loop()
try:
key = self._selector.get_key(fd)
except KeyError:
self._selector.register(fd, EVENT_READ, {EVENT_READ: (loop, callback)})
else:
if EVENT_READ in key.data:
raise ValueError(
"this file descriptor is already registered for reading"
)
key.data[EVENT_READ] = loop, callback
self._selector.modify(fd, key.events | EVENT_READ, key.data)
self._notify_self()
def add_writer(self, fd: FileDescriptorLike, callback: Callable[[], Any]) -> None:
loop = asyncio.get_running_loop()
try:
key = self._selector.get_key(fd)
except KeyError:
self._selector.register(fd, EVENT_WRITE, {EVENT_WRITE: (loop, callback)})
else:
if EVENT_WRITE in key.data:
raise ValueError(
"this file descriptor is already registered for writing"
)
key.data[EVENT_WRITE] = loop, callback
self._selector.modify(fd, key.events | EVENT_WRITE, key.data)
self._notify_self()
def remove_reader(self, fd: FileDescriptorLike) -> bool:
try:
key = self._selector.get_key(fd)
except KeyError:
return False
if new_events := key.events ^ EVENT_READ:
del key.data[EVENT_READ]
self._selector.modify(fd, new_events, key.data)
else:
self._selector.unregister(fd)
return True
def remove_writer(self, fd: FileDescriptorLike) -> bool:
try:
key = self._selector.get_key(fd)
except KeyError:
return False
if new_events := key.events ^ EVENT_WRITE:
del key.data[EVENT_WRITE]
self._selector.modify(fd, new_events, key.data)
else:
self._selector.unregister(fd)
return True
def run(self) -> None:
while not self._closed:
for key, events in self._selector.select():
if key.fileobj is self._receive:
try:
while self._receive.recv(4096):
pass
except BlockingIOError:
pass
continue
if events & EVENT_READ:
loop, callback = key.data[EVENT_READ]
self.remove_reader(key.fd)
try:
loop.call_soon_threadsafe(callback)
except RuntimeError:
pass # the loop was already closed
if events & EVENT_WRITE:
loop, callback = key.data[EVENT_WRITE]
self.remove_writer(key.fd)
try:
loop.call_soon_threadsafe(callback)
except RuntimeError:
pass # the loop was already closed
def get_selector() -> Selector:
global _selector
with _selector_lock:
if _selector is None:
_selector = Selector()
_selector.start()
return _selector